Here's the recording of EVO20 Kickoff  

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Learning is fun when it is social. In this session, participants will learn how to engage students in collaborative learning in and out of the classroom using their computers and/or smart phones. The focus will be on tools that enhance student collaboration. 



Do you want to engage the content, each other, and you? Do you want to control what your students do in the classroom? Do you want to have discussions, activities, and quizzes? Do you want your students to record their voices, create videos, write, and add images? Do you want your students to learn from audio and Youtube videos? Do you want to be able to organize the content and evaluations (grades) in one place? Do you want to award your students digital badges and certificates, then this session is for you. 


If one or more of the following resonance with you, join the community and the current EVO20 Minecraft session:  http://evo2020proposals.pbworks.com/w/page/134630178/2020_EVO_Minecraft_MOOC


  • A teacher with a gaming problem - 
    Are you a teacher who wants to learn how to gamify your students' learning environment but aren't quite sure how it works? With us you can experience how that works by immersing yourself in the participatory cultures surrounding the game of Minecraft, supported by EVO Minecraft MOOC community members.
  • A gamer with a teaching problem 
    Already a gamer with some ideas about how you would like to leverage your skill and your proclivities in your classroom? You've come to the right place.
  • A teacher of gamers with a learning problem 
    Do you think your students would like to play a game like Minecraft but you aren't sure how to make it fit your curriculum? Fortunately, your curriculum is somewhere in Minecraft already. Join us and we'll help you figure out how and where?
  • Or join us if you just want to learn more about how to use meaningful games and the participatory cultures associated with such games with your students.

CEFR has settled rules for determining students' language levels. Yet what is the relation between it and assessment? What are the new clarifications/descriptors added through the recently published CEFR revisions? Can these really promote teachers' assessment of their students' classwork and their lesson plans as well? Is there a place for technology also? Let's look it up!!

 


This is a five week session which is focused on creating and setting up your own website on wordpress.com. It discusses the details about the working of internet and how to effectively add content and manage website security. Weeks 3, 4 and 5 are dedicated to website development. Writing the code for your own web page in HTML and CSS and creating an online quiz in Javascript. Programming for web development will not only introduce you to programming fundamentals but also help you understand how the code works in the background. 

Grammar for TESOL aims to provide some general theoretical and practical knowledge of grammar as well as some suggested tasks for beginner and experienced TESOL teachers to apply their understanding of that knowledge as they prepare for more interactive grammar lessons.

Target audience: Beginner and experienced TESOL teachers  

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